The agent harness performance optimization system. Skills, instincts, memory, security, and research-first development for Claude Code, Codex, Opencode, Cursor and beyond.
Build World
Build interactive 3D worlds with high-quality assets from Thrixel and your AI agent of choice.
Install
claude mcp add --scope user thrixel -- uvx thrixel-mcp@latestInstall command taken from the project's README or registry entry. Always review code before running it.
README excerpt
Read full README on GitHub →Build World
Build interactive 3D worlds with high-quality assets from Thrixel and your AI agent of choice.
Claude Code (or your preferred agent) handles the logic, interactions, and scene setup. Thrixel generates, organizes, and manages the 3D assets. Save your coding agent tokens and time by using Thrixel to generate 3D assets faster and at higher quality than Claude Code.
Build World currently supports Three.js, Roblox, Unity, and Unreal Engine. This page covers Claude Code, but the workflow works with other coding agents as well.
Build World was previously called Goal to Game. The name changed because the skill goes beyond games: it can build interactive experiences, simulations, educational experiences, virtual tourism and historical recreations, AR/VR experiences, and more.
Thrixel inside the Gauntlet Loop
Build World uses a gauntlet loop-like iterative workflow for creating interactive 3D worlds. The agent calls Thrixel to generate and refine 3D assets inside the loop. The agent continuously builds, evaluates, and improves the world itself, including its gameplay, interactions, and assets. With Build World, you can vibe out a game or other interactive 3D experience from a single prompt, then keep refining it with follow-up prompts.
Quick start
Steps 1 and 2 are once per machine. After that, a new game is just step 3.
Using Codex or Gemini CLI instead? Each one installs Thrixel its own way - the installation page has the steps for both.
1. Install Claude Code and uv
claude --version
uv --version
Both print a version? Skip to step 2.
Not installed? Install commands here
macOS, Linux, WSL
curl -fsSL https://claude.ai/install.sh | bash # the agent that writes your game
curl -LsSf https://astral.sh/uv/install.sh | sh # runs the Thrixel connector
Windows PowerShell
irm https://claude.ai/install.ps1 | iex
irm https://astral.sh/uv/install.ps1 | iex
⚠️ NOW OPEN A NEW TERMINAL, then re-run the check above. Skipping this is the number one cause
of command not found.
2. Connect Thrixel with Claude Code Plugins
Same on every platform:
# 1. Sign up and log in. Opens a page with a code, click Approve. The only manual step here.
uvx thrixel-mcp@latest login
# 2. One plugin carries both the skill and the Thrixel connector, for every project.
claude plugin marketplace add thrixel/build-world
claude plugin install thrixel@thrixel
Confirm both pieces landed:
claude plugin list # thrixel@thrixel -> enabled
claude mcp list # plugin:thrixel:thrixel -> Connected
Both lines look right? You are done. Go to step 3.
Turn on updates (once). Updates are off by default. In Claude Code:
- Type
/plugin - Marketplaces > thrixel
- Enable auto-update
(Or update manually anytime: /plugin update thrixel@thrixel. Skipped this? No problem, the
agent tells you when a newer version is out.)
Installed manually before? Remove the old copies
The plugin includes both pieces, so your old install is now a duplicate. Remove it once.
macOS, Linux, WSL
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