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Ultraprompt

Fable 5.1 solution tracing. Prompting skills so Opus, Sonnet, Haiku, Grok, Gemini and open-weight models work like Fable 5.1

Install

$/plugin marketplace add rlaope/ultraprompt

Install command taken from the project's README or registry entry. Always review code before running it.

ultraprompt

Portable strategy skills for coding agents, to be distilled from the reasoning traces of a frontier coding model. (v0.2: baseline drafts, trace evidence pending — see Status for what has actually landed.)

The pipeline: run a broad set of coding cases — frontend state machines, high-traffic backends, ML training loops, kernel optimization and quantization, agentic harnesses, low-level Linux — on Claude Fable 5.1 via Claude Code; extract from the session transcripts how the model actually solves problems: what it explores first, how many hypotheses it keeps alive, what it accepts as evidence of "done", when it abandons an approach; distill those recurring strategies into English skill prompts that make a weaker agent — Claude Opus 5, Sonnet 5, Haiku 4.5, a GPT-class model, an open-weight model, anything that reads a system prompt — reason more like the stronger one. The output is not code. It is a set of carefully written prompts, to be grounded in trace evidence as case runs land.

How it works

 (1) curate            (2) run              (3) extract           (4) distill          (5) publish
 ~16 case domains  →   Fable 5.1 via    →   full reasoning    →   recurring        →   skills//
 frontend, servers,    Claude Code          trace: thinking       strategies along     SKILL.md
 ML, kernels,          sessions             blocks, tool-call     orthogonal axes      CASES.md
 agents, syscalls,                          sequences, self-      (8 core + 4 draft)
 storage, ...                               corrections
  1. Curate cases. A catalog of ~16 domains (frontend, UI design, high-traffic servers, distributed systems, ML training, kernel/quantization, agentic harnesses, CLI/Linux, compilers, storage engines, networking, security, data engineering, testing/legacy, concurrency, games) with per-case difficulty and a note on which reasoning mode each case is designed to provoke. Design-type, debugging-type, and optimization-type cases within the same domain stress different strategies on purpose.
  2. Run on Fable 5.1. Each case is executed as a real Claude Code session, not a one-shot completion, so the model plans, calls tools, hits failures, and recovers.
  3. Extract the trace. From the session transcript we keep the full reasoning surface: thinking blocks, the exact tool-call sequence, dead ends, and self-corrections — not just the final diff.
  4. Distill. Traces from unrelated domains are compared along orthogonal strategy axes. A behavior counts as a strategy only when it recurs across domains.
  5. Publish. Each axis becomes one skill: a SKILL.md prompt with the strategy stated operationally, plus a CASES.md trace-evidence log that cites the runs it was observed in.

The strategy axes

Core eight

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