162 MCP tools for AI-powered Godot 4 development. Scene, animation, 3D, physics, particles, audio, shader, input simulation, runtime analysis, navigation, testing & more. $15…
#godot-engine
MCP servers, skills and plugins tagged “godot-engine” on GitHub.
10 entries · real GitHub data
MCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7.
AI chat and agent tooling for Godot, with both MCP support and in-built native chat window.
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
GoPeak — The most comprehensive MCP server for Godot Engine. 95+ tools: scene management, GDScript LSP, DAP debugger, screenshot capture, input injection, ClassDB…
Connect any MCP-compatible AI client (Claude Code, Cursor, Windsurf) to Unity or Godot. 275+ granular tools, an editor aware system prompt, game design document project…
Give your AI assistant eyes and hands in the Godot editor: scene editing, input injection, deterministic playtesting, and live game state for agents
Enhanced MCP server for Godot 4.5-4.7: 33 tools / 199 actions, 3-layer architecture (headless + editor + game bridge), secure sandbox, recording & frame-verify, cross-version CI.
A lightweight, zero-footprint TypeScript MCP server that lets AI assistants drive the Godot 4.x game engine.
- #10Godot MCP Go
Build, inspect, test, and debug Godot games from your terminal. Automate repetitive work with scripts, or let an agent use the same commands. No agent, model, or AI account is…